MMOexp ARC Raiders: Finding the Reception Computers
This guide breaks down every step of the quest and explains exactly where to go, how to get there safely, and what to look for so you can send all the required data back to ARC Raiders Coins Lance without unnecessary trial and error. The right ARC Raiders Items can be very helpful to you.
"On Deaf Ears" Quest Objectives
The quest consists of four distinct objectives, each tied to a specific location within Stella Montis:
Locate the researcher's guest logs on the Reception computers
Find where the researcher held their lecture and access their lecture notes
Retrieve prototype information from the Medical Research computers
Collect the printed shipping logs from the Assembly Workshops
Each objective requires interacting with a specific computer or physical document. Any qualifying terminal will work for the steps involving computers, but the final step requires finding a specific item in the environment.
Finding the Reception Computers
Your first destination is the Business Center Reception area. This location is fairly central and can be reached from multiple routes, making it a good starting point.
The easiest ways to reach the Reception are:
Entering from the west through the Lobby
Traveling north from the Cultural Archives and Auditorium
Once inside, look for the massive "Reception Business Center" signage on the wall. This confirms you're in the correct area. Behind the main reception desk, you'll find a computer terminal. Interact with it to retrieve the researcher's guest logs and complete the first quest step.
This area is relatively open, so stay alert for both ARC patrols and other players passing through.
Accessing the Lecture Notes
The second objective is conveniently close to the first. From the reception desk, turn immediately to the right and enter the Auditorium.
Inside the Auditorium, head toward the front of the room where the speaker's desk is located, facing the rows of seats. There is a single computer terminal on this desk. Interacting with it will give you access to the researcher's lecture notes and complete the second step.
Because this room funnels players through narrow entrances, it's wise to clear or scout the area before interacting with the terminal.
Finding Prototype Information in Medical Research
This is the most dangerous leg of the quest and requires crossing a large portion of Stella Montis.
Your goal is the Medical Research section. The fastest route is:
Head west from the Lobby
Cross the Loading Bay
Continue into Medical Research
The Loading Bay is particularly hazardous due to the frequent presence of a Bastion, which can quickly end a run if you're careless. To reduce risk, it's strongly recommended to stay on the upper level and use the zipline to cross the bay instead of traveling along the ground.
Once inside Medical Research, any computer terminal will fulfill the objective. There are multiple valid terminals throughout the area, so you don't need to search for a specific one. Simply interact with a Medical Research computer to obtain the prototype data and complete this step.
Retrieving the Printed Shipping Logs
The final objective sends you to the Assembly Workshops, a location players may already recognize from the "With A View" quest.
Unlike earlier steps, this one does not involve interacting with a computer. Instead, you need to retrieve physical documents.
Navigate to the control room in the northeast section of the Assembly Workshops, located on the top floor. Inside the control room, check the corners carefully. The printed shipping logs are sitting on top of a cardboard box.
Interact with the logs to collect them and complete the final quest objective.
Quest Completion and Rewards
Once the shipping logs are collected, the "On Deaf Ears" quest is officially complete. All gathered data is automatically sent to Lance, and you can safely extract or continue exploring if conditions allow.
Because progress is saved between cheap ARC Raiders Materials raids, this quest is best approached methodically rather than rushed. Completing one or two objectives per run is often safer, especially given Stella Montis' threat density.
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